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Midnight Assassin (460)β
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The Story
Foundations Jumpstart
Midnight Assassin
Creature β Vampire Assassin
Flying
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
The broad avenues and graceful spires of Park Heights are the playground of the affluent. After nightfall, they also make a fine hunting ground.
Power: 1
Toughness: 2
Illustrated by Christina Davis
All Magic: The Gathering (MTG) card images and symbols Β© Wizards of the Coast
Description
Foundations Jumpstart
Midnight Assassin
Creature β Vampire Assassin
Flying
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
The broad avenues and graceful spires of Park Heights are the playground of the affluent. After nightfall, they also make a fine hunting ground.
Power: 1
Toughness: 2
Illustrated by Christina Davis
All Magic: The Gathering (MTG) card images and symbols Β© Wizards of the Coast












