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-65%Monastery Raid (217)—
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$0.35The Story
Assassin's Creed
Monastery Raid
Sorcery
Freerunning (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.)
Exile the top two cards of your library. If this spell's freerunning cost was paid, exile the top X cards of your library instead. You may play the exiled cards until the end of your next turn.
Exile the top two cards of your library. If this spell's freerunning cost was paid, exile the top X cards of your library instead. You may play the exiled cards until the end of your next turn.
"If they didn't want it stolen, they should have left more guards."
Illustrated by Alexandre Honoré
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
Description
Assassin's Creed
Monastery Raid
Sorcery
Freerunning (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.)
Exile the top two cards of your library. If this spell's freerunning cost was paid, exile the top X cards of your library instead. You may play the exiled cards until the end of your next turn.
Exile the top two cards of your library. If this spell's freerunning cost was paid, exile the top X cards of your library instead. You may play the exiled cards until the end of your next turn.
"If they didn't want it stolen, they should have left more guards."
Illustrated by Alexandre Honoré
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast












