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Hamish, Hubert & Harris - Making Mischief (50)
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Hamish, Hubert & Harris - Making Mischief (50)

Hamish, Hubert & Harris - Making Mischief (50)

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The Story

Wilds Unknown
Hamish, Hubert & Harris
Making Mischief

Character

STAY QUIET This character may enter play exerted.
CLEVER TRAP At the end of your turn, if this character is exerted, chosen opposing character can't ready at the start of their next turn.



Strength: 2
Willpower: 3

Illustrated by Ellie Horie

Description

Wilds Unknown
Hamish, Hubert & Harris
Making Mischief

Character

STAY QUIET This character may enter play exerted.
CLEVER TRAP At the end of your turn, if this character is exerted, chosen opposing character can't ready at the start of their next turn.



Strength: 2
Willpower: 3

Illustrated by Ellie Horie
Hamish, Hubert & Harris - Making Mischief (50) | Axion Now